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Class Summary |
| ControlPanel |
ControlPanel is the tool window in the main frame that contain the menu, the scaled image and the time panel |
| DummyPuzzlePartList |
this class is used to write this code in the PuzzlePanel if no game is set:
partModel.doAnythingWithPart();
instead of:
if(part ! |
| ImageDescription |
this class contains the image, the scaled version of this image and the name for the image |
| JuzzlePanel |
the main panel for Juzzle, it containt the ControlPanel and the PuzzlePanel |
| main |
Main class for start as application. |
| MainFrame |
Frame class for the Juzzle. |
| PuzzlePaint |
puzzle paint return the part of the whole image to draw. |
| PuzzlePanel |
this panel paints the pieces of the puzzle |
| PuzzlePartList |
PuzzlePartList create the pieces of the image and controls these |
| PuzzlePartList.PuzzlePart |
class for one piece |
| StartDialog |
StartDialog shows a select dialog for the image choose. |